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Cyberpunk
November 20, 2009 Originally, the term “cyberpunk” was used to describe a subgenre of science fiction. Cyberpunk science fiction is primarily concerned with computers and their interaction with humans
A world built on one particular technology that is extrapolate to a highly sophisticated level (this may even be a fantastical or anachronistic technology, akin to retro-futurism), a gritty transreal urban style, or a particular approach to social themes The first and most influential cyberpunk novel is William Gibson’s Neuromancer (Gibson 1984, 1995). In Neuromancer, Gibson describes a world of outlaw computer hackers who are able to link up their brains to computer networks and operate in cyberspace. In the late 80s, Cyberpunk escaped from being a literary genre into cultural reality. Media philosopher R. U. Sirius describes this process as follows: People started to call themselves cyberpunks, or the media started calling people cyberpunks. The first people to identify themselves as cyberpunks were adolescent computer hackers In 1988 cyberpunk hit the front page of the New York Times when some young computer kids were arrested for cracking a government computer file.
Cyberspace “new world” that Leary means is (virtual reality and - in a broader sense - all digitally mediated space), which he sees as a boundless reality where time, space and body are perceived as meaningless can help us to liberate ourselves from authority and “create our own realities” Timothy Leary was one of the founding fathers of cyberpunk. In 1973, Leary predicted that some day the world would be linked through an “electronic nervous system” (the Internet) and that computers could be used to empower the individual
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